Unreal Engine 5.2 introduced a new system for preloading Pipeline State Objects (PSOs) to help reduce stuttering caused by ...
Modern gamers are used to loading up a new game for the first time and being forced to wait multiple minutes while a “compiling shaders” step whirs away, optimizing advanced 3D effects for their ...
Related reads:Borderlands 4's First Premium DLC, Bounty Pack 2, Drops Later This Month — This Is What You Get Tech experts say Borderlands 4 on PC has significant stutter problems, and have advised ...
During its State of Unreal address at GDC 2023, Epic announced a wide-ranging suite of features for Unreal Engine 5.2. But perhaps the most important feature coming in the updated engine doesn’t ...
Nvidia has released Auto Shader Compilation in its latest app update, precompiling game shaders during idle time to cut ...